Play a game

Empty board. You take Black. White is full-strength KataGo. For kifu questions use the Chrome extension. Review costs 1 credit; play costs 0.5 credit per engine move.

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Not started.
What the drill names mean
Which side first Timing
Two jobs; the difference is order. You played here; the better move is far away.
Settle your group first A base
The better move sits on your unsettled stones; you ran out or up. Not a life-and-death problem.
Take the ko, or not
There is a ko: take it, or play elsewhere. Not hunting ko threats.
One of two places Miai
Two distant places; playing one gives up the other. You took the worse one.
The move you didn’t see
The point does not look like much at first. After you look, it is the move. Not the vital point of a shape.
This corner you keep missing
Still in the same corner in the opening, not one of the usual plays. Not a joseki name.
When ahead, keep it simple
You are already clearly ahead. Take the profit. You started a fight instead.

These are choices on one move. Full list: What we drill.

Watch the three lines, then play them from memory in order.